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My name is Paul Frame and i'm currently studying a Bachelor of Game Design at SAE QANTM College in West End. This website will chronicle my journey through my course and my attempt at recruiting some of the brightest minds in Game Development in Brisbane. Check back here to see progress on our projects . If you have any questions or feedback feel free to contact me on my linked email.

Check out my games at my Itch.io page: https://sweetboysoftware.itch.io/

Studio Highlights

Games

Dragogeddon

Dragogeddon was the first game i made at university. The brief stated it needed to be a 2D platformer with hazards and an enemy as well as a change in player stats. When the character makes it to the particle zone in the bottom right they are then able to double jump making it over the crystal spike and lava. Once the player jumps on the head of the enemy dragon and jumps out of the top of the volcano the game ends.

World Peas

World Peas was the second game i made so far in my studies. The game follows a Pea who has lost all the other peas in their pod. They must roll across a kitchen table, kitchen floor and finally up into the freezer all while locating and collecting the lost peas. Once in the freezer the player must roll through a maze on an icy slippery floor before saving the final pea and winning the game.

DodgeBrawl

DodgeBrawl is a turn based tactical dodge-ball game for two players. After selecting a team of 5 players from a roster of 8, each with unique movement and catching stats the players must take turns positioning their team and taking the other team out. If one team is down to a single player a particle will surround the player and they will get an extra movement giving the chance of possibly levelling the playing field. DodgeBrawl when reworked will be released on Mobile.

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