top of page
Recent Posts






Archive
Tags


Project 2 Dev Diary - Pivot
Once we had come up with the concept of Rafferty’s Reaping i was really happy that we had such a strong concept to run with and thought...


Project 2 Dev Diary - Questionnaire
When i first heard that we were going to me making an expansion for a pre-existing board game as our project for project 2 I was...


Project 2 Dev Diary - 2D Asset Creation
Throughout the duration of the creation of Raffertys Reaping, our expansion to the board game Up Ship Creek, there wasn’t a huge amount...
Project 2 Post Mortem
Up Ship Creek Expansion - Raffertys Reaping Topic: Constant Iteration and Acceptance of Change What happened? Before project 2 got under...


Project 2 - Up Ship Creek - Raffertys Reaping (A) Thread Play-testing
This week we had the chance to get a play-test of our (A) thread played in class. After getting our F.L.O.Y.D MP3s ready and creating...


Project 1 - Post Mortem
Project 1 Post Mortem Topic: Iterating core ideas too often What happened? Unfortunately from the moment i started Project 1, i was...


Project 1 - Scripting
Scripting is something I've always found daunting as I've progressed as a games designer. I've spent extensive time researching while...


Project 1 - Audio Creation
Similarly to my 3D asset creation blog, i wrote at length about the process i too to creating the audio assets for Emotion in Motion....


Project 1 - 3D Asset Creation
As you can see in my previous blog entry “The Sound of Silence” a significant amount of my time during the asset creation portion of this...


Project 1 - Extended Visual Features
Because my project Emotion in Motion barely became feature locked let alone went into a polish phase the extend of my extended visual...
bottom of page