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Project 3 - 3D Models - From Placeholder to Polished
Even before the brief had been given to us about project 3 our lecturers had told us to look into MagicaVoxel, a voxel based 3D modelling...


Research Task: Lumberyard Chatplay Integration
After researching Amazon's repackaging of Cryengine which they have now titled Lumberyard i found a feature i was really interested in....

Project 3 - Collaboration with Audio & Graphic Design
Project 3 - Collaboration with Audio & Graphic Design Project 2 Graphic Design Aline Oterus - Graphic Designer During project 2 we didn’t...


Project 3 - Pivoting on the Demo
During the second week of project 3 we were required to have a playable prototype of our game on both the Monday and the Wednesday. Due...

Teaching friends MagicaVoxel -Thinking outside the box
During this weeks lesson, i was lucky enough to spend some of my time teaching my good friend from my last project Victor on how the...


Project 3 - Art Bible
I guess when i first attempted an Art Bible for a project way back in my first Project of this Trimester i didn’t fully understand what...


Project 2 Dev Diary - Pivot
Once we had come up with the concept of Rafferty’s Reaping i was really happy that we had such a strong concept to run with and thought...


Project 2 Dev Diary - Questionnaire
When i first heard that we were going to me making an expansion for a pre-existing board game as our project for project 2 I was...


Project 2 Dev Diary - 2D Asset Creation
Throughout the duration of the creation of Raffertys Reaping, our expansion to the board game Up Ship Creek, there wasn’t a huge amount...
Project 2 Post Mortem
Up Ship Creek Expansion - Raffertys Reaping Topic: Constant Iteration and Acceptance of Change What happened? Before project 2 got under...
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